- Normal map,
- Specular map.
For those who may legitimately wonder what this is about, here are two pages that explain how you can use these properties to fine-tune the appearance of your objects without overloading their land impact :
Version 1.1 includes these two new properties, so the system is now able to manage 3 object properties, 9 prim properties and 9 face properties. And of course the filter system still allows you to only record the prims and faces you want.